> For the complete documentation index, see [llms.txt](https://peptype.gitbook.io/peptype/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://peptype.gitbook.io/peptype/utilities/tasks-and-quests.md).

# Tasks and Quests

Tasks and Quests are activity-based mechanics that give players extra goals and rewards in Peptype. They help guide player progress, encourage regular activity, and create more ways to earn value inside the game. By completing tasks and quests, players can gain rewards, stay more engaged, and move forward faster.

This system adds more structure to gameplay and gives players clear objectives beyond basic progression.

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Tasks are the main system that guides users through Peptype and provides regular progression.&#x20;

**Tasks reward both Points and XP, where:**

* Points are used for progression and leaderboard-style metrics
* XP is used to unlock loot boxes tied to task categories

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#### Task Categories

**Peptype tasks are split into several categories:**

* Start Quests: onboarding flow for new users
* Daily Tasks: repeating tasks that refresh every day
* Social Tasks: one-time tasks related to community actions

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#### Claiming Tasks

**Rules:**

* a task can be completed in the background
* once completed, it becomes claimable
* rewards are granted only after pressing Claim
* unclaimed rewards remain available until claimed

Task progress is tracked automatically, but rewards are received only after claiming.

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